In 2017, Brendan Greene, or “PlayerUnknown,” kickstarted the battle royale craze with PlayerUnknown’s Battlegrounds. Now, Greene has an excellent larger objective, a metaverse, however not within the common method.
In an interview with IGN, Greene mentioned he desires to create a “3D web.” Nonetheless, in contrast to present metaverse efforts, which Greene dismisses as “IP bubbles,” his imaginative and prescient is of interconnected worlds that work on shared protocols like webpages do with the Web.
“See, the Metaverse is a 3D web. You need to have the ability to create your personal worlds and simply have all of them working on the identical protocol, like HTTP. So a world is a web page, and that’s what I’m attempting to do with Artemis.” ~ Brendan Greene
The mission, known as “Artemis,” will permit customers to create, modify, and share these worlds freely. Greene’s studio, PlayerUnknown Productions, is creating three video games in preparation for Artemis.
Gamers are already testing early variations of Prologue
The primary is “Prologue,” which is split into survival gameplay and high-tech terrain technology. Utilizing machine studying and NASA knowledge, Prologue’s terrain engine, Melba, produces real looking, customizable worlds with billions of maps obtainable. The sport is up for testing and will probably be launched by 2025.
Recreation Two (nonetheless unnamed) will experiment with large-scale multiplayer gameplay, with thousands and thousands of characters in an enormous world. Each video games are stepping stones to perfecting the expertise and ideas needed for his or her creation.
The third recreation is Artemis. The primary two video games will considerably function trials for PUBG’s creator’s final imaginative and prescient of the “Artemis” metaverse.
What’s going to Artemis be like?
Artemis goals to host thousands and thousands of individuals concurrently in such worlds, which can successfully be 3D webpages that you could create and journey by way of. Greene says that it’s like Minecraft and Star Trek Holodeck, with a core recreation expertise constructed completely on the facility of limitless user-driven creativity.
Furthermore, Greene imagines Artemis as a platform like an open web with out anybody’s management.
One of many issues he’s engaged on is find out how to do content material moderation. This included empowering communities to ban disruptive customers from moderating with out counting on an omnipotent central authority. He concedes, nonetheless, that most of the challenges, authorized and moral, stay unsolved.
Greene says Artemis received’t be prepared for one more ten to fifteen years. It’ll be platform agnostic, playable on all the pieces from high-end PCs to cell phones, and hopefully accessible to gamers worldwide.
NFTs is not going to be part of Greene’s metaverse
Greene clarifies that NFTs aren’t a part of the plan, although he can be open to utilizing blockchain. He mentioned, “It’s an fascinating tech, and I feel it may be used if it’s helpful, however in any other case, we’ll use what’s the finest on the time.”
Nonetheless, Greene admits that there are powerful instances forward on this business. Artemis’s funding will come from Prologue’s success, however he’s positive that his group and their imaginative and prescient can do nicely. Greene desires to empower creators and give attention to enjoyable, so Artemis doesn’t solely reinvent gaming but in addition helps form a more healthy, extra revolutionary business.
His ambition could be on a scale, however Greene nonetheless believes in his mission. “We’d like a platform the place individuals can simply create and never fear that you simply’ve acquired an exec group taking pictures it,” he says. Greene desires Artemis to be a part of the following technology of creators, identical to he was part of PUBG.
A Step-By-Step System To Launching Your Web3 Profession and Touchdown Excessive-Paying Crypto Jobs in 90 Days.

